Why the Galactic Empire?
Five main branches: COMPNOR, Imperial Intelligence, the Imperial Army,
the Imperial Navy, Imperial Research and Development. Over 20 Sub-Branches
like Infantry, Starfighter Corps, and the Imperial Security Bureau to serve
any career option you may hope to achieve.
Monthly salary depending on rank achieved. Anywhere from 4000 - 35000
credits a month, plus various incentives and programs to maximize your
savings.
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Ship/Vehicle/Weapon/Item assignments. The Galactic Empire looks after its
fellow Imperials, and provides them with the finest technologies.
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Allow yourself to be trained by the best. Whether you are involved in
Role-Playing sessions, or live ICIS training, know that you have been
prepared for the worst case scenarios. The training the Empire will
provide helps you through your immediate time in ICIS, and through events
far distant in the future.
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Challenge yourself - a Recruit today is the Commander of tomorrow. The Empire
gives order to those who want more than a pointless existence. Earn rank,
awards, recognition, the thrill of command, and the respect of your peers.
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Become a part of something 'bigger'. The Empire is the largest and most
powerful organization in the Galaxy. Meet new and interesting people that
will grow into loyal comrades.
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Continue to be one of many in service to the Empire. Hold fast the
tradition and the undying loyalty to the Emperor, his heirs and
successors, and the Galactic Empire, and your career options hold no
bounds. Service leads to command, and vast opportunity within the galaxy.
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Take a vital part in history in the battle against terrorists,
insurgents, and rebellion. Loyalty, Order, Discipline! Long Live the
Empire!
JOIN THE EMPIRE!
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Anyone applying who is part of a Faction/NFG hostile
towards the Empire is commonly denied. A member of
the Imperial High Command (IHC) has the authority to
vouch for that individual and he/she can then be
accepted (i.e.: Rebel Alliance, The Core, Night
Thieves).
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Any previous misconduct, criminal activity,
cheating, lying etc. can be reason to deny the
acceptance into the Empire.
WEBSITE
BRANCHES OF SERVICE
IMPERIAL INTELLIGENCE (II)
A centralized intelligence body with a primary mission of
monitoring external threats. Imperial Intelligence is lead
by a civilian known as the Director of Imperial
Intelligence. There are many other purposes of Imperial
Intelligence, however the chief ones include: monitoring
and reporting groups that are hostile towards the Empire;
performing counter-intelligence operations; analyzing data;
and monitoring new arrivals to the Empire and ensuring that
the acceptance policy is upheld. Its headquarters is located
in the Coruscant System.
WEBSITE
THE IMPERIAL ARMY (IA)
The Imperial Army's primary concern is land warfare. The
Imperial Army is lead by a military officer known as the Army
Chief of Staff, typically this position is held by the Lord
General. The army has two primary purposes: the first, being
able to engage in all aspects of ground warfare; the second,
being able to enforce Imperial law on occupied planets. Its
headquarters are located in the Berchest System.
Careers:
INFANTRY:
Made up of Stormtroopers, soldiers, and some mobile and
Artillery units, some of the many duties of the Infantry are:
To patrol and defend bases, outposts, cities, towns,
etc., in defense of all Imperial Laws and Security.
To storm enemy strongholds, ships, and bases.
To be able to adapt to a variety of climates and terrain.
To capture enemy forces for public execution, or lifetime
imprisonment.
To escort public officials to a pre-determined
destination.
To act as an internal police force when called upon.
MOBILE ARMORED TRANSPORT FORCES (MATF):
Composed of AT-ATs, AT-STs, AT-PTs, TIE Crawlers, and the behemoth
Juggernauts, the MATF is often usded on a variety of duties
including:
To transport troops in all kinds of climate and terrain
as safely as possible.
To go on the offensive against all types of defensive
strongholds, formations, and forces.
To patrol and defend bases, outposts, cities, towns,
etc., in defense of all Imperial Laws and Security.
To lay waste to designated cities, towns, or outposts.
To act as mobile command platforms from which unit
commanders may direct the flow of battle.
To lay down cover fire for advancing Infantry forces.
RECONNAISSANCE:
Made up of specially trained Stormtroopers and mobile units (Speeder
Bikes), some of the many uses of Recon are:
To act as the eyes and ears of any Army unit, be it
MATF or Infantry.
To act as a preliminary quick strike force when needed.
To relay information on any enemy defensive information
to an awaiting Imperial unit in an offensive campaign.
To relay information on any enemy offensive information to
an awaiting Imperial unit in a defensive campaign.
To patrol and defend bases, outposts, cities, towns, etc. when
called upon, in defense of all Imperial Laws and Security.
To be able to adapt to a variety of climates and terrain.
To escort public officials to a pre-determined destination.
WEBSITE
IMPERIAL NAVY (IN)
The Imperial Navy's primary concern is space warfare. The Imperial Navy
is lead by a military officer known as the Navy Chief of Staff. The
Navy Chief of Staff's rank is typically Lord Admiral. The Navy serves
many purposes but the foremost is to engage in all aspects of space
warfare. The Navy is also in trusted with the responsibly of enforcing
Imperial law in space. Its headquarters are located in the Kuat system.
Careers:
IMPERIAL FIGHTER COMMANDER
Fast reactions and skillful flying is what is required to
be a successful Fighter Commander. Not only do you
personally fly against other bombers and their escorting
fighters, but also you will command from a squadron of
12 to thousands of fighters. Leadership is therefore an
important skill, as is the ability to make the hard,
tactical decisions.
IMPERIAL BOMBER COMMANDER
If you have nerves of steel and a stomach to match then
being an Imperial Bomber Commander is the job for you. Flying
with such powerful torpedoes under your wings is not a job for
the faint hearted! Dodging all that flak and fighters takes
a lot of skill, so flying ability and tactics are very
important. Leading your squadron effectively can cause the
downfall of many enemy ships and installations, and the triumph
of the New Order.
IMPERIAL ESCORT FIGHTERS
If you fancy destroying both enemy fighters and capital
ships, then perhaps this is the choice for you. Your task,
if you are in command of a squadron of these fighters, is
to cover the bombers as they make their assault, protecting
them from enemy interceptors. Once you have ensured their
warheads hit the target, then you are to help them destroy it
with laser fire. Once that is done you are to escort them
home. If this is done success fully then you will have
destroyed many vital assets for the enemy.
IMPERIAL SCOUT PILOT
Knowledge of enemy fleet movements is vital to the success of
a fleet engagement. Piloting Imperial Tie Scouts, you will be
able to scout ahead of the fleet, and report your findings
direct to command. Once the fleet is engaged in battle, you
will then be able to arrive from behind the enemy lines and
provide assistance where needed, and least expected.
PICKET SHIP COMMANDER
You will start off as a typical ship of the line. Your duty
will be to provide escort for the larger capital ships in
your fleet against aggressors. As you and your crew advance
in skill you will be assigned larger and more powerful
ships, until eventually you are given a mobile fortress to
command, such as a Star Destroyer. Your duty will then
typically change to an assault or carrier role.
CARRIER COMMANDER
The carrier provides a vital function within of any and every
fleet. While your ship will not have much firepower to start
off with, you will have many squadrons of fighters and bombers
on board that will await deployment. Your task will be to move
into an attack position and allow the TIEs the opportunity to
launch off and attack their targets. You will then have to
stay on station to collect your TIEs before rejoining with the
fleet.
ASSAULT COMMANDER
Your job will be to engage the enemy capital ships and with
the help of bombers, to destroy them. While the job is dangerous,
the rewards are well worth it. Successful commanders are feared
by their enemies and held in awe by their comrades.
ESCORT CARRIER COMMANDER
Escort Carriers follow up behind the fighters and bombers in
the fleet and use their laser batteries to shoot down enemy
fighters. People who choose this career are typically granted
Lancer-class Frigates to allow them the best chance to achieve
their task. Eventually you will be given an Assault role, based
on superior performance and tactical competency.
TRANSPORT COMMANDER
Troops and small ships always require placement to and from
a combat zone. Normally, this is deep in the heart of enemy
lines, where the Empire is trying to break through. It is up
the Transports to accomplish this feat. The skill required
to drop thousands of troops where they are needed, as well
as being able to pick up the injured and ferry them home is
immense. Are you up to the task?
WEBSITE
IMPERIAL RESEARCH AND DEVELOPMENT (IRD)
Created to conduct scientific projects in the fields of
research and development. Imperial Research and Development
is led by a civilian known as the Director of Imperial
Research and Development. Imperial Research and Development
has many purposes, but the first and foremost is to improve
existing technology through scientific research. Its
headquarters is located in the Berchest System.
WEBSITE
HISTORY
The Galactic Empire was established to replace the corrupted Old
Republic Senate, and has been dedicated to returning pride, order,
and security to a galaxy that has been too long under the heel of
ineffectual factionalism, envy, bribery, and petty politics.
Sadly, there are those who object to this returning stability and
security, and seek to plunge the galaxy back into the darkness and
uncertainty of the past for their own selfish profit. Petty
charlatans and demagogues strive to disrupt this order, the New
Order, and return to the inefficiency and weakness of the Old
Republic.
Imperial Citizens, peruse the Imperial News Grid, absorb the
information, and use it to quell the disruptive actions of these
terrorists and insurrectionists. The Empire governs this galaxy,
and will continue to, despite what pitiful insurgents think.
CONCLUSION
The current period that is know n as the New Order is a time of great improvements in many aspects of Imperial organization. The structure of the Empire has been reorganized and the theory of capable leadership is now more common then ever. The Empire itself has never been in a more productive era.
Why not the Empire? There are no reasons why not, only reasons why you should. The choice is simple: Join the Empire.
Long Live the Empire!
Produced by Magnus Locke
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